Oct 10, 2006, 06:22 AM // 06:22
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#1
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Krytan Explorer
Join Date: Jun 2006
Location: Your face
Guild: True Gods Of War [True]
Profession: W/Mo
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DPS meter
Please add a DPS meter.
One simple reason behind this would be for build testing. For melee classes, it's sometimes important to pump a lot of DPS in a short time, seeing exactly how much you're putting forth would be very nice.
Also, it would be nice to test things like the effects of Critical Mastery on other weapon types...just stuff like that.
If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.
-- You should be able to toggle it, for people whining about more UI space being taken up.
-- It should be compact as to not eat a lot of screen up.
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Oct 10, 2006, 07:13 AM // 07:13
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#2
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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And not be avaiable to pve :P
"OMG SEE MY WAMMO DOES MORE DMG THAN YOUR WAMMO"
"Dude, I am monk, and you don't have ress signet either!"
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Oct 10, 2006, 07:15 AM // 07:15
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#3
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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Quote:
If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.
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Rude...
Of course, people are going to use this for... Sar"Build testing"casm
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Oct 10, 2006, 08:12 AM // 08:12
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#4
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Desert Nomad
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too bad GW doesn't allow add-ons
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Oct 10, 2006, 11:03 AM // 11:03
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#5
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Krytan Explorer
Join Date: Jun 2006
Location: Your face
Guild: True Gods Of War [True]
Profession: W/Mo
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Quote:
Originally Posted by Terra Xin
Rude...
Of course, people are going to use this for... Sar"Build testing"casm
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No. What's rude is when people read half of a thread, or only the title and base their entire post off of an assumption of what the thread must be about.
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Oct 10, 2006, 11:14 AM // 11:14
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#6
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Krytan Explorer
Join Date: Mar 2006
Location: PvE is the Metagame
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I would like to see some endgame stats after completing a mission, something like:
player1 did x damage, received x damage, healed x life, interrupted x enemys, used x chants, whatever ..
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Oct 10, 2006, 11:39 AM // 11:39
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#7
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Frost Gate Guardian
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But what about applying deep wound? Wouldn't that cause problems with the dps calculation?
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Oct 10, 2006, 12:25 PM // 12:25
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#8
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Jungle Guide
Join Date: Apr 2006
Profession: Mo/W
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/NOTSIGNED
Why I enjoy having the right to say not signed.
For a serious reason too many elements that need to be worked out in your Idea if its rehashed maybe a /Signed, but Next time leave the/notsigned hate out :P
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Oct 10, 2006, 01:53 PM // 13:53
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#9
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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Quote:
If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.
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Yes Roshi is right you can /not signed an idea because you think it won't really improve the game and there are better things to work on first. This is also why I...
/not signed
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Oct 10, 2006, 03:36 PM // 15:36
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#10
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Krytan Explorer
Join Date: Jun 2006
Location: Your face
Guild: True Gods Of War [True]
Profession: W/Mo
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There will always be "better" things to work on, but adding something as simple as this, or a clock, or a transparent minimap are things that would improve the game as a whole, instead of one area.
/notsigned all you want, you're just jealous of my /flex
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Oct 10, 2006, 03:42 PM // 15:42
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#11
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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/not signed
Just go beat on the dummies at the Battle Isles, and keep track of your damage.
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Oct 10, 2006, 03:48 PM // 15:48
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#12
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Wilds Pathfinder
Join Date: Jul 2006
Location: Finland
Guild: Victory Via Valour
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Funny how topic starter is right.
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Oct 10, 2006, 06:54 PM // 18:54
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#13
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Pre-Searing Cadet
Join Date: Jun 2006
Guild: sik affliction
Profession: A/N
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/not signed cause im ignorant and i only read half the thread..
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Oct 10, 2006, 07:03 PM // 19:03
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#14
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Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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/Not-Signed because people can't do basic math and figure it out in their heads. It doesn't improve anything.
Plus, the topic starter is cocky, which sends the idea down the crapper in the end.
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Oct 10, 2006, 07:20 PM // 19:20
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#15
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Guardianes Del Honor
Profession: R/Mo
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just chrono the time you need to kill a dummi then divide 480 on that number and you have your dps.
dps= 480 / time
/notsigned
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Oct 10, 2006, 07:39 PM // 19:39
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#16
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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/not signed
1. Not a priority - Now get my reconnection asap!!
2. Not neccessary
3. DPS is not everything. Power Spike > Lightning Orb < Reversal of Fortune
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Oct 11, 2006, 02:25 AM // 02:25
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#17
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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lightblade makes a point, DPS isn't a major part in competitive play, and it has simple and safe counters. Protective Spirit being the most effective, Distortion being another.
If you want a DPS counter to be added, then you might as well add in the ability to see an ally's hexes.
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Oct 11, 2006, 02:51 AM // 02:51
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#18
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Quote:
Originally Posted by Terra Xin
lightblade makes a point, DPS isn't a major part in competitive play, and it has simple and safe counters. Protective Spirit being the most effective, Distortion being another.
If you want a DPS counter to be added, then you might as well add in the ability to see an ally's hexes.
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/notsigned
Oh wait, I forgot to add. Might as well add in the ability to see another person's energy, even the enemies!
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Oct 11, 2006, 02:57 AM // 02:57
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#19
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by Nickhimself
If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.
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Hmm... Nice way to assume things and come off as an arrogant prick. Hopefully next time you suggest something, you won't be so rude.
/not signed.
You say this would "improve builds"... But builds would be improved even more if people wouldn't be so lazy, and would try to keep track of these things in their heads. If you start adding clocks and counters, the game will start to lose the "skill over grind" aspect. It will be more focused on who has their counter in the best location of the interface...
We don't need lazy PvP/PvE'ers. We need good ones.
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Oct 11, 2006, 03:10 AM // 03:10
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#20
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Two words: Southpark WoW.
OMG Sword of 1000 truths does ____ DPS and drains mana on hit!
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